CLAMOR

Terms of Play

Last updated: August 25, 2026

Short version: Clamor is an invite-only alpha of a work-in-progress game. It is free, nothing in it has real-world value, and everything about it can change. Playing means you accept that.

1. Invite-only alpha

Access to Clamor is by invitation during the alpha. Accounts, features, cards, and rules are provisional and may be changed, rebalanced, or removed at any time as the game develops. We may reset progress, close accounts, or end the alpha at our discretion. If that happens, we will try to say so plainly, but you should treat all alpha progress as temporary.

2. No real-money value

Gold, packs, wildcards, cards, and codes are game pieces. They cost no real money, cannot be bought or sold for real money, and have no cash value. Rebalancing a card you own, changing pack odds, or adjusting the economy is part of alpha development and not a loss of anything of value.

3. Fair play

Do not use scripts, automation, or API calls to farm rewards, disrupt the service, or interfere with other players. We may remove gold, cards, or accounts involved in abuse.

4. Your account

You need a working email address to play. You are responsible for the email account you sign in with. You can delete your Clamor account at any time from the settings gear; see the privacy policy for what that removes.

5. Our content

All card names, art, rules text, and game design in Clamor are original work and belong to Clamor's creator. Printing cards for personal play is welcome. Do not sell them.

6. No warranty

Clamor is provided as-is, alpha software included. We make no promises about availability, bug-free play, or preservation of progress, and we are not liable for losses arising from use of the game to the extent the law allows.

7. Changes to these terms

We may update these terms as the game grows; the date above tells you when. Continuing to play after a change means you accept it.

Contact

support@clamortcg.com